UX/UI design
Disease risk
Disease risk
The project goal was to design an user experience and interface for a product that helps users discover disease and infection risks based on their unique genetic predispositions compared to the average population. It helps users to act now and protect their health in the future with personalized risk assessment, screening age, and recommendations.
My responsibility on the project was the direction of user experience and UI design. Working with the product manager, stakeholders, and designers. Coordinating, mentoring, delegating tasks, and reviewing designers’ work and their contributions to the project. Also responsible for hands-on delivering wireframes, prototypes creating visual assets, and finalizing the design for handoff.
ClientGeneplanetServicesUX/UI designYear2020Linkapp.geneplanet.com
The challenge
It was challenging to steer between mandatory scientifical content and layman user feedback about the content we initially received in the brief. The content brief paper was very scientific and we had to first grasp the concept of the scientific approach and constantly check which simplifications are still scientifically correct.
Visualization of crucial information
The paper which served as a product concept contained no graphical visualization of the results. Our goal was to present useful information like recommended screening age and comparison of users’ risk to an average population.
User interviews
Important for the project’s success was conducting user interviews during the design phase. After releasing the product we also received valuable information from the specialists conducting the consultations as part of the service for the product customer.
Designing the solution
A responsive mobile-first product solution, where users can view their comprehensive disease risk results with a notch of the scientific explanation and the methodology.